First-person POV of a surreal FPS game interface. Player's hands visible, holding a burning torch in right hand, casting flickering orange light. Left hand empty, partially visible at screen edge. Stone dungeon corridor ahead, arched ceiling. Cobwebs in corners. At the end of the corridor, bizarrely out of place, stands a full-size soccer goal. The white goal posts and net contrast starkly with the dark stone walls. Behind the goal, colorful fireworks explode, illuminating the dungeon with brilliant bursts of red, gold, and blue. Sparks and smoke trail through the air. UI elements: health bar, mini-map, and inventory slots along screen edges. Torch light interplays with firework flashes, creating dynamic shadows and colorful reflections on the stone walls. Hyper-realistic graphics with detailed textures on the goal posts, net, and surrounding architecture. Atmosphere is a surreal blend of medieval dungeon, sports equipment, and festive celebra",Large golden letters written in the center of the screen: "GOAL!",textbox

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