Tilt Up Camera Angle - HunYuan Video 1.5

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Updated:

Capture Epic Scale: Low-Angle

Adding buildings to your workflow requires a sense of massive scale. Using a camera pedestal down, tilt up, low-angle shot is the most effective way to make architecture look imposing and "towering."

Here are the updated templates including a specific version for architectural depth:

Optimized Prompt Templates

  • For Architectural Scale (The "Skyscraper" Effect):

    "The sequence begins at mid-height, then executes a camera pedestal down, tilt up, low-angle shot toward the base of the [building]. The perspective creates a towering sense of scale, capturing the facade stretching toward the sky from a dramatic ground-level vantage point."

  • For Dramatic Facial Detail:

    "Starting at eye level, the sequence executes a camera pedestal down, tilt up, low-angle shot. The camera closes in on the chin and jawline, finishing with a sharp, extreme upward facial perspective of the [subject]."

  • For Full-Body Impact:

    "The camera performs a camera pedestal down, tilt up, low-angle shot, shifting the perspective from eye level to the ground. The sequence ends with a powerful full-body close-up of the [subject] from a dramatic low vantage point."

Tips for Building Prompts

  • Vanishing Points: Mentioning "converging vertical lines" helps the model understand how the building should lean inward as it goes up.

  • Lighting: Use terms like "street-level shadows" or "backlit by the sun at the roof's edge" to emphasize the height.

Version Detail

Trained by Tensor
HunyuanVideo_1_5_720P Img2Video
8

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