DPM++ samplers are recommended.
🔹 Karras vs Normal (Scheduler)
Normal (linear/exponential) = evenly distributes timesteps. Good enough, but less efficient.
Karras = clusters more steps near the end (low-noise region) → spends more effort refining tiny details → better for grain, freckles, pores, brush textures.
👉 Most people pair DPM++ 2M/3M SDE + Karras for realism + detail retention.
👉 If you want more “looseness” or organic look, use DPM++ 2S a (Karras) or even Euler a.
LoRA
Extra Detailer XL
strength:
0.1 (recommended)
0.2-0.6 (ok)
0.7 (experimental)
0.8-1.0 (Experimental Warning: over saturation, over highlighting, over taking styles, reducing/removing other LoRA styles and texture effects)
Recommended CFG:
Euler/Euler a:
3-7
DPM/DPM++ samplers:
3
2.5 - 3.5 (experimental)
2 - 4 (more experimental)
5 - ... (Experimental Warning: causes over saturation, over exaggerated weird details, over highlighting)
Euler/Euler a - good for Simple, Flat anime/illust styles but
Flattens/Removes Fine-Details
like art textures, textures for film effects, visual effects, traditional art medium, dust, fabric, hair, etc.
1.: Strengths
2.: Weaknesses
Euler a
Simple + ancestral noise
1. Fast, stylized, organic variation
2. Eats fine texture, less sharp, inconsistent
DPM2 a
2nd-order + noise
1. Sharper than Euler a, some variation
2. Outdated vs DPM++
DPM++ 2S a
2nd-order single-step + noise
1. Punchy, organic, slightly sharper than Euler a
2. Less stable at low steps
DPM++ 2M SDE
2nd-order multi-step SDE
1. Stable, detailed, great texture
2. Slightly slower, less random
DPM++ 3M SDE
3rd-order multi-step SDE
1. Maximum sharpness, photorealism, ultra-detail
2. Rigid, slower, less stylistic flexibility