Nevolution SDXL

CHECKPOINT
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Nevolution

FaeTastic family of checkpoints is great, but in some cases it lacks diversity of results. This checkpoint (Nevolution) is an attempt to mix in some checkpoints with other styles and effects. A few checkpoints (including in particular DucHaiten-AIart) were taken as initial ancestors and were mated with secondary checkpoints from other "breeds" (Pilgrim Midjourney for visual effects, DucHaitenNiji for some artistic effects, etc). Then, there descendants were mated further and further. Selection took place to reject offsprings producing artefacts. And some other checkpoints (both base and merges, including, e.g. Animagine) were merged with low weights for tweaking the result, which proves itself to be good enough.

The checkpoint is general-purpose, but it was asserted mostly on sci-fi / cyberpunk / fantasy content.

Version 1.0 is the initial result of selective breeding of multiple checkpoint. This version provides more stable, but slightly less diverse results.

Version 2.0-base is the version, which was obtain form breeding Version 1.0 with a number of more recent models (e.g., realismFromHadesXL, PixelAlchemy, NovaAnime, etc.) These models were taken with 0.05-0.1 weight, so it's still the same Nevolution model, but somewhat more versatile, and in some cases more detailed.

Recommend Settings

Sampler: I typically use DPM* or Euler a, but others may also work

Steps: around 30 for v1.0; 30-45 for v2.0

CFG Scale: 5~8

Version Detail

SDXL 1.0

Project Permissions

Model reprinted from : https://civitai.com/models/596776/nevolution-sdxl?modelVersionId=1645671

Reprinted models are for communication and learning purposes only, not for commercial use. Original authors can contact us to transfer the models through our Discord channel --- #claim-models.

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