Create a 30cm wide, multi-layered 3D cube structure depicting a post-apocalyptic city in the style of The Last of Us. The underground layer features sewers with red danger glow. The middle layer shows abandoned streets with overturned cars and buses used as barricades. The upper layer represents a survivor camp with tents and makeshift gardens. Incorporate lush overgrowth, vines covering buildings, and miniature figures of cautious survivors. Add detailed graffiti and broken signs. Use LED lighting effects for underground and night ambiance. Create rust and decay textures and an overall green-tinted color scheme. Utilize 8K resolution and a tilt-shift effect for a hyper-detailed, photorealistic miniature art style."
Underground post-apocalyptic city
LORA
Run381
Version Detail
Trained by Tensor
FLUX.1
20
2400
Create a 30cm wide, multi-layered 3D cube structure depicting a post-apocalyptic city in the style of The Last of Us. The underground layer features sewers with red danger glow. The middle layer shows abandoned streets with overturned cars and buses used as barricades. The upper layer represents a survivor camp with tents and makeshift gardens. Incorporate lush overgrowth, vines covering buildings, and miniature figures of cautious survivors. Add detailed graffiti and broken signs. Use LED lighting effects for underground and night ambiance. Create rust and decay textures and an overall green-tinted color scheme. Utilize 8K resolution and a tilt-shift effect for a hyper-detailed, photorealistic miniature art style."
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