It's Time for Nature's Resurgence
Enter a world where humanity's once grand structures have been swallowed by time and nature. The 'Reclaimed by Nature' LoRA is the final chapter of the Urban Decay series, evoking the haunting beauty of abandoned places as they succumb to the slow, steady march of the natural world.
This model brings to life a post-human landscape where the ruins of cities, homes, and other buildings have been enveloped by lush greenery. Crumbling concrete walls are hidden behind curtains of ivy, rusted cars are transformed into trellises for creeping vines, and broken windows frame scenes of relentless growth. Nature has taken over, with roots splitting through pavement, flowers blooming in forgotten hallways, and trees growing amidst the ruins of what humanity left behind.
Designed to capture a balance between melancholy and hope, 'Reclaimed by Nature' offers a unique aesthetic that is both somber and vibrant. It celebrates the tenacity of nature, painting abandoned urban environments with the colors of rejuvenation. Whether you wish to generate serene post-apocalyptic landscapes or hauntingly beautiful interiors reclaimed by the wild, this LoRA model will help you create a vision of a world where nature reclaims its rightful place.
Usage
To use the most recent version of the LoRA, use the following settings:
Trigger word: abndnd_plcs_rclmd
Other tokens that work well: overgrown, vines, building names (apartments, church, hotel, diner, train station), ruins, abandoned
Lora Strength: Full Strength (1.0) is recommended, but play with ranges from 0.8 to 1.2
For differences in previous versions, see the version notes below.
Version Notes
Version 1.0
Version 1.0 works wonderfully to create a future world where all that remains of humanity are crumbling edifices and ruined monuments. It was made with techniques similar to those of the other Urban Decay models. However, like many creations with flux, it still managed to come with unexpected quirks and behaviors not present in the previous models. I've used improvements in training methods learned from the Urban Decay experiments, but this particular LoRA resists mixing people with the imagery associated with a post-human world (go figure). I'll dive deeper into this behavior in future versions, but just know that you may get unexpected behaviors when you try to merge the worlds of humanity and urban decay.