DreamShaper XL - Now Turbo!
Also check out the 1.5 DreamShaper page
Check the version description below (bottom right) for more info and add a ❤️ to receive future updates. Do you like what I do? Consider supporting me on Patreon 🅿️ to get exclusive tips and tutorials, or feel free to buy me a coffee ☕
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Alpha2 is a bit old now. I suggest you switch to the Turbo version. DreamShaper is a general purpose SD model that aims at doing everything well, photos, art, anime, manga. It's designed to go against other general purpose models and pipelines like Midjourney and DALL-E.
"It's Turbotime"
Turbo version should be used at CFG scale 2 and with around 4-8 sampling steps. This should work only with DPM++ SDE Karras. Do not use LCM sampler unless you need speed vs quality. Sampler comparison: https://civitai.com/posts/951781
No need to use refiner and can be used for highres fix and tiled upscaling. Examples have been generated using Auto1111, but you can achieve similar results with this ComfyUI Workflow: https://pastebin.com/79XN01xs
Additional gallery: https://civitai.com/posts/945672
Basic style comparison: https://civitai.com/images/4427452
If you train on this, make sure to use DPM++ SDE sampler.
Keep in mind Turbo currently cannot be used commercially unless you get permission from StabilityAI. You can still sell images normally.
Old description referring to Alpha 2 and before
Finetuned over SDXL1.0. Even if this is still an alpha version, I think it's already much better compared to the first alpha based on xl0.9. For the workflows you need Math plugins for comfy (or to reimplement some parts manually). Basically I do the first gen with DreamShaperXL, then I upscale to 2x and finally a do a img2img steo with either DreamShaperXL itself, or a 1.5 model that i find suited, such as DreamShaper7 or AbsoluteReality.
What does it do better than SDXL1.0?
No need for refiner. Just do highres fix (upscale+i2i)
Better looking people
Less blurry edges
75% better dragons 🐉
Better NSFW
Old DreamShaper XL 0.9 Alpha Description
Finally got permission to share this. It's based on SDXL0.9, so it's just a training test. It definitely has room for improvement.
Workflow for this one is a bit more complicated than usual, as it's using AbsoluteReality or DreamShaper7 as "refiner" (meaning I'm generating with DreamShaperXL and then doing "highres fix" with AR or DS7). Results are quite nice for such an early stage. I might disable the comment section as I'm sure some people will judge this even if it's early stage. I also don't think this is on par with SD1.5 DreamShaper yet, but it's useless to pour resources into this as SDXL1.0 is about to be released. Have fun and make sure to add a ❤️ to receive future updates. Non commercial license is forced by Stability at the moment.