二次元模型,因为AnythingQingMix作为2.5D的模型在人物塑造上偏向真人,在画廊看到selaiMix_v10Bakedvae对二次元角色很还原,于是决定做出了这个模型,意在还原角色原本的动漫感,效果似乎比AnythingQingMix好
注意事项不再重复,可直接看AnythingQingMix
根据目标需求,经过画风、tag、lora等各方面测试选用以下5个模型
AnythingQingMix-2.5D-V3
hmenMix_v25
maturemalemix_v14
mellomochi_15
selaiMix_v10Bakedvae
以下为融合日志(使用MBW)
model_0 : hmenMix_v25.safetensors [4f5bbd0bd4]
model_1 : mellomochi_15.safetensors [16f3cf19b8]
base_alpha : 0.33
output_file: C:\AI\sd-webui-aki\models\Stable-diffusion\HM.ckpt
weights:0.5,0.5,0.5,0.5,0.66,0.66,0.66,0.66,0.33,0.33,0.33,0.33,0.33,0.33,0.33,0.33,0.33,0.66,0.66,0.66,0.66,0.5,0.5,0.5,0.5
(原因:中和上色风格和人物形象,吸取hmenMix_v25对于lora兼容的优点,弥补tag失效的不足)
model_0 : maturemalemix_v14.safetensors [0f5b5d7b9c]
model_1 : selaiMix_v10Bakedvae.safetensors [11702a5b73]
base_alpha : 0.5
output_file: C:\AI\sd-webui-akimodels\Stable-diffusion\MS.ckpt
weights:0.66,0.66,0.66,0.66,1,1,1,1,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.5,0.66,0.66,0.66,0.66,0.66,0.66,0.66,0.66
(原因:保留selaiMix_v10Bakedvae对于动漫角色面容特征的还原,用maturemalemix_v14提高上色饱和度并适当优化肌肉)
model_0 : HM.ckpt [c92a387cab]
model_1 : MS.ckpt [92ce2633de]
base_alpha : 0.33
output_file: C:\AI\sd-webui-akimodels\Stable-diffusion\HMMS.ckpt
weights:0.33,0.33,0.33,0.33,1,1,1,1,0.33,0.33,0.33,0.33,0.33,0.33,0.33,0.33,0.33,0.66,0.66,0.66,0.66,0.33,0.33,0.33,0.33
(原因:用HM提高饱和度及lora兼容,保留MS对于动漫角色面容特征的还原及tag准确度)
model_0 : AnythingQingMix-2.5D-V3.safetensors [5178bf4b9b]
model_1 : HMMS.ckpt [60f8c7e02e]
base_alpha : 0.33
output_file: C:\AI\sd-webui-aki\models\Stable-diffusion\AHMMS.ckpt
weights:1,1,1,1,1,1,1,1,0,0,0,0,1,0,0,0,0,1,1,1,1,1,1,1,1
(原因:保留HMMS的上色风格及特征还原,保留AnythingQingMix-2.5D-V3的肢体塑造及tag准确度)