涟漪荡漾 | 水神共工氏Gonggongshi

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Water God Gonggongshi_V1.0

Since learning AI, anyone who knows Gonggongshi must know its original author chocolae, and I have long admired his people, especially his Gonggongshi Lora.

Since I have seen its special effects, I thought that when I have the ability to make a cool Lora .......

So, I practiced day and night to make a raw image, studied and watched tutorials, and did my best to understand the underlying logic of this knowledge.

The initial intention of the creation originated from the imitation of the model, so I have been looking for information on this kind of magic, to understand how this kind of special effects are generated, and how to communicate with the figure, and so on almost understand the idea of it after ..........

So there will be "water god Gonggongshi Gonggongshi_V1.0".

Water God Gonggongshi Gonggongshi_V1.0, in fact, has been the equivalent of my current ability to release the finished product, the first draft is about 20 types of line drawings in the MJ refining, and then through the addition of magic and GLOW 2.5D model combined with the map, selected 70 of the pictures I feel more satisfied with the re-production. Considering that the previously released LORA "FireMan_V1.0" used a DIM value of 64, which is still lacking some details in the generation of special effects, so this time the DIM value used in the refining is 128, which is a bit more refined in the learning process.

This Lora is still the previous period of ancient mythological characters, in order to continue this style, the solid named "Water God Gonggongshi_V1.0", the ancient mythological character "Gonggong" as a concept of prosperity and become.

Gonggong, also known as Gonggong's, Kang Hui, Kong Ren, is the god of water in ancient Chinese mythology. He was a descendant of Emperor Yan Di and the son of Zhu Rong. In early literature, Gong Gong was a vassal of Yao, then evolved into an ancient emperor and tribal leader, and later transformed into the mythological god of the heavens who angrily crashed into the Buzhou Mountain, destroying the order of the heavenly bodies. Gong Gong's era can be traced back to the Gaoxin clan, Zhuanxu, the Yellow Emperor, and the Yan Emperor, and then to the Shun and Yu periods.

The base film used by Lora is GhostMax 2.0 combined with water and wave effects. Although it is a 2.5D base model, I have also tested other mainstream big models, and the result is quite good:

(masterpiece,topquality,best quality,official art,beautiful and aesthetic:1.2)

1girl or 1boy,upper body, blurry background, Blue theme.

<lora:Water God Gonggongshi:0.8>,shuishen,gonggongshi,water,waves, (masterpiece,topquality,official art,beautiful and aesthetic:1.2)

Today just out of Dan, out of the picture is limited, I hope you can give me back some pictures to show your personal creativity of the picture, thank you ......


水神共工氏Gonggongshi_V1.0

自学AI以来,凡知御水必定知道它的原作者chocolae,我对其人也是仰慕已久,特别是他的御水Lora。

自从看过它的特效后,当时就想等自己有能力了也一定要练制一个这样炫酷的Lora......

于是,没日没夜的练习生图,不段的学习看教程,尽能力去了解这些知识的底层逻辑,

创作的初衷源自于仿模,于是一直找这种魔法的资料,了解这种特效是如何生成,又是如何与图洽接,等差不多理解了它的思路后..........

于是便有了“水神共工氏Gonggongshi_V1.0”。

水神共工氏Gonggongshi_V1.0,其实已经是相当于我目前所能发布的成品了,初稿是用20张左右的类型于线稿的MJ图炼制,再通过加魔法与GLOW 2.5D大模型结合出图,选取了其中70张个人感觉比较满意的图片再制而成。考虑到之前发布的LORA“火神祝融氏FireMan_V1.0”使用的DIM值为64,在特效生成方面还是差一些细节,所以这次炼制使用的DIM值为128,感觉在学习上可能更精细一些。

这个Lora是依然是以往期上古神话人物为主,为延续这类风格,固取名“水神共工氏Gonggongshi_V1.0”,以上古神话人物“共工”做为一个概念繁生而成的。

共工,又名共工氏、康回、孔壬,中国古代神话中的水神。炎帝后裔,祝融之子。在早期的文献中,共工是尧的臣子,之后演变为古帝王、部落首领,后再转变为神话中怒撞不周山、破坏天体秩序的天神。共工所处的时代,往前可追溯至高辛氏、颛顼、黄帝、炎帝等时期,往后则流传至舜、禹时期。

Lora使用的底膜为GhostMax2.0版结合水及波浪效果练制。虽然是以2.5D的底模炼制,但我也测试过其它主流的大模型,出图效果尚佳以下为测试的TAGS:

(masterpiece,topquality,best quality,official art,beautiful and aesthetic:1.2)

1girl or 1boy,upper body, blurry background, Blue theme,

<lora:水神共工氏Gonggongshi:0.8>,shuishen,gonggongshi,water,waves,

今天刚出炉的丹,出图有限,希望各位能给我返一些图片展现你的个人创意的图片,不胜感激……

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另宣传一下chocolae的qq群:833799095,有兴趣的可以加进来,一起进步学习......

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SD 1.5

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