Lowellmina Earthworld | 天才王子的赤字国家重生术 洛薇蜜娜·亚斯瓦尔德 | ロウェルミナ・アースワルド (Tensai Ouji no Akaji Kokka Saisei Jutsu)
LORA
Run239
<p>I've got feedback from multiple people that this LoRA does not work well when applying alternate clothes: it will always generate part of the default outfit.</p><p>So I made another version (no_outfit) trained on character's face without the outfit. The character trigger is the same as previous version.</p><p>Also, you can try use LoRA block weight (webui extension: <a target="_blank" rel="ugc" href="https://github.com/hako-mikan/sd-webui-lora-block-weight">https://github.com/hako-mikan/sd-webui-lora-block-weight</a>) and weightings like 1,1,1,1,1,1,1,1,0,0.7,1,1,1,1,1,1,1 to get rid of the default outfit, <strong>but later I found that it may not work well for other LoRAs</strong>, although it looks good for this one in the comparison. (In the xyz plot, the TEST tag stands for LBW 1,1,1,1,1,1,1,1,0,0.7,1,1,1,1,1,1,1)</p><hr /><p>A requested character LoRA for Lowellmina Earthworld from <em>Tensai Ouji no Akaji Kokka Saisei Jutsu</em>.</p><p>This LoRA is a little bit overtrained to better capture clothing details, and highres fix is strongly recommended (ESRGAN_4x with strength 0.5 for the examples). Although the examples are using LoRA weight=1, you may consider use it at smaller weight < 1 depending on your generated results. (it seems that 0.8 is better)</p><p>Character trigger: <span style="color:rgb(250, 82, 82)">1girl lowa ponytail earrings hair scrunchie</span></p><p>Default outfit: <span style="color:rgb(250, 82, 82)">pink turtleneck black capelet white shirt jewelry white sleeves long sleeves navel cutout black skirt pink frills</span></p><p></p>
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SD 1.5
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