ANIMA_Whyx - BASE_BeAE.v10

ANIMA_Whyx

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ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art
ANIMA_Whyx by Whyxeo on Tensor.Art

Based on anima-base-v1.0, with fine-tuning and blending with a model by Fallen Incursio: Animice & Doe (Anima 1.0)

https://huggingface.co/FallenIncursio/Animice_and_Doe

The blending mode was DARE+TIES, using a personally created tool for Fine-Tuning and Merging models/LoRAs.

No additional styles have been merged into the model. Its goal is to remain flexible to various style LoRAs and authors, with improved prompt comprehension, detail, and anatomy handling through MWB enhancement.

The model is provided under the WhyxLicense

CircleStone Labs — complying with all permissions and restrictions of the original base model creator.

https://huggingface.co/circlestone-labs/Anima

Version Detail

Anima
[EN]🆕 What's New in This Version Even though v9 was released just 2 weeks ago, I decided not to stop there and added some compatibility with AE v1.1. ✅ What's Improved 🎨 Detail quality — sharper and clearer details, overall detail level increased 🧩 Style LoRAs — work noticeably better, improved compatibility ✨ Effects and character stylization — improved ✍️ Simpler prompting — no longer requires mandatory quality words like masterpiece, best quality, score_7, score_9 (they now on your decidions). Simple booru tags without underscores already give good results! ⚠️ What's Slightly Worse For some reason, in AE v1.1 attention to anatomy has decreased — this leads to more frequent cases of crooked/malformed fingers. I haven't fully solved this issue yet. If I continue working with the BASE version 1.0, this problem won't occur at all — but the improvements described above would be sacrificed. ☆______________________________________________________________________☆ [RU]🆕 Новое в этой версии Несмотря на то, что релиз v9 вышел совсем недавно — всего 2 недели назад — я решил не останавливаться и добавить немного совместимости с AE v1.1. ✅ Что улучшилось 🎨 Детализация — качество деталей стало чётче, общая детализация выросла 🧩 LoRA на стили — заметно лучше работают, совместимость улучшена ✨ Эффекты и стилизация персонажей — стали лучше ✍️ Промптинг стал проще — больше не нужны обязательные quality-слова вроде masterpiece, best quality, score_7, score_9 (Они теперь на ваше усмотрение). Простые booru-теги без нижних подчёркиваний уже дают хороший результат! ⚠️ Что стало хуже (частично) В версии AE v1.1 почему-то снизилось внимание к анатомии — из-за этого чаще стали встречаться искривлённые пальцы рук. Пока эту проблему до конца победить не удалось. Если продолжить работу на BASE-версии 1.0, этой проблемы не будет вообще — но тогда придётся пожертвовать улучшениями, описанными выше.

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