Obsidian Nightmare Krea2 - Fearbound

Obsidian Nightmare Krea2

LORA
Original


Updated:

Obsidian Nightmare Krea2 by Granddyser on Tensor.Art
Obsidian Nightmare Krea2 by Granddyser on Tensor.Art
Obsidian Nightmare Krea2 by Granddyser on Tensor.Art
Obsidian Nightmare Krea2 by Granddyser on Tensor.Art
Obsidian Nightmare Krea2 by Granddyser on Tensor.Art
Obsidian Nightmare Krea2 by Granddyser on Tensor.Art

Obsidian Nightmare

Obsidian Nightmare is a style LoRA for Krea 2 that enhances your generations with cold directional shadow, deep desaturated color, and oppressive gothic atmosphere. It doesn't turn images into paintings, it makes your existing style look darker, more unsettling, and more polished overall. The focus is on deepening shadow, contrast, and dread, giving every generation a more refined, cinematic horror finish while staying true to your base prompt. Great for: horror portraits, gothic scenes, dark fantasy art, nightmare concept art, liminal and unsettling compositions.

Usage

  • Trigger Word: m1V8

  • Recommended LoRA strength: 0.8 to 1.0 (for full nightmare-level style expression)

  • Base model: Krea 2

  • Recommended sampler: er_sde/euler

  • Recommended scheduler: beta/simple

  • Recommended steps: 8 to 12

Version Detail

KREA_2
Obsidian Nightmare was the first horror LoRA I ever created. During its development, however, I became increasingly convinced that horror is not defined by blood, brutality, or gore alone. At its core, horror is fear. I began asking myself what actually creates that feeling in us: the presence of something that should not be there, a familiar person behaving unnaturally, a figure watching from a distant room, the loss of safety inside an ordinary place, or the moment when a threat suddenly becomes aware of the viewer. That question became the foundation of this new version. I created an entirely new dataset and retrained the concept with a much stronger focus on the visual language of fear. Fearbound is built around threatening presence, unsettling human behavior, distorted familiarity, vulnerability, oppressive environments, spatial tension, and the relationship between the viewer and the danger within the scene. At first glance, this version may sometimes appear less brutal than the original. That difference is intentional. In certain scenes, overt violence and grotesque detail are reduced so that the composition itself can become more disturbing. Distance, posture, lighting, stillness, partially hidden figures, ambiguous expressions, and the placement of a threat within the environment are used to create a deeper and more persistent sense of unease. The brutality has not simply been removed. It has been redirected. Instead of relying entirely on what is visibly happening, the image is designed to make the viewer imagine what may happen next, what has already happened, or whether the people inside the scene are victims at all. This version is therefore not merely darker or more graphic. Its purpose is to create horror that feels immediate, personal, and psychologically threatening, images that make you feel as though you have entered the scene at exactly the wrong moment and have already been noticed. For a more refined cinematic horror look, I recommend combining Obsidian Nightmare II — Fearbound with Aurelia Mirage at a strength of 0.10–0.15. This can add controlled lighting, depth, contrast, and cinematic polish while preserving the fear-focused identity of the LoRA. The project is still evolving. I will continue experimenting with new datasets, training methods, and different forms of fear. Whenever I create something that feels meaningfully stronger, I will release the next evolution. Of course, fear is deeply subjective and ultimately lies in the eye of the beholder. With Fearbound, I tried to approach it from both a broadly shared understanding of horror and my own personal perspective. Some may prefer certain aspects of the original, while others may connect more strongly with Version II and that is precisely why both versions remain available: each offers a different kind of horror, depending on what unsettles you most.

Project Permissions

    Use Permissions

  • Use in TENSOR Online

  • As a online training base model on TENSOR

  • Use without crediting me

  • Share merges of this model

  • Use different permissions on merges

    Commercial Use

  • Sell generated contents

  • Use on generation services

  • Sell this model or merges

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