Published:
LoraLoader-strength_model
0.6
SDXLPromptStylerAdvanced-style
photo-hdr
CR Prompt Text-prompt
Create a nightmarish battle scene in a blood-soaked Roman Colosseum, where a lone gladiator faces two terrifying Xenomorphs. The massive alien creatures, with their elongated biomechanical heads and glossy black exoskeletons, tower over the human warrior in this impossible ancient-meets-alien confrontation.
The gladiator, his bronze armor splattered with both red human blood and corrosive alien acid, stands defiant despite grievous wounds. His exposed flesh shows severe burns where alien blood has eaten through his armor and skin, yet he grips his gladius sword with unwavering determination. Steam rises from where drops of acidic blood have eaten holes into the arena sand.
One Xenomorph, its head partially damaged from a lucky sword strike, circles predatorily to the left, its barbed tail weaving hypnotically. Acidic drool drips from its metallic teeth, sizzling as it hits the ground. The second alien launches into a terrifying leap from the right, its inner jaw extended, claws reaching for the gladiator's throat. Their biomechanical bodies reflect the afternoon light with an otherworldly sheen, their muscles rippling beneath their armored carapace.
The once-golden arena sand is now stained with a horrific mixture of red human blood, fluorescent alien acid, and smoking craters. Afternoon light streams through the Colosseum's upper veils, casting an eerie glow on the nightmarish scene below. The ancient stone architecture of the arena stands in stark contrast to these creatures from another world, creating a surreal clash of classical and cosmic horror.
The crowd watches in terrified fascination - some fleeing in panic, others frozen in morbid curiosity. This impossible scene captures a moment of pure terror - acidic blood suspended in mid-air, steam rising from corroded metal and stone, three figures locked in a dance of death that should never have been possible.
The lighting is dramatic and unsettling - harsh afternoon sun catching the Xenomorphs' glossy carapaces, creating alien reflections and highlights. Secondary light comes from the sickly green glow of their acidic blood pools. The color palette contrasts classical warm tones - bronze armor, sandy browns, and stone grays - with the bio-mechanical blacks and chrome-like surfaces of the aliens, and the fluorescent green of their corrosive blood.
Render this scene in hyper-realistic detail, emphasizing both the classical Roman elements and the biomechanical horror of the Xenomorphs. Every detail should be crystal clear - from the textured patterns on the aliens' exoskeletons to the corroded holes in the gladiator's armor, from the terror in the spectators' faces to the ancient stonework being eaten away by alien acid.
SDXLPromptStylerAdvanced-text_negative
badhandv4, By bad artist -neg, EasyNegative, EasyNegativeV2, FastNegativeV2, negative_hand-neg, ng_deepnegative_v1_75t (1), verybadimagenegative_v1.3,(worst quality:2), (low quality:2), (normal quality:2),(uneven eyes),lowres, normal quality,bad anatomy,bad face,(uneven eyes),ugly, bad hands,extra faces, extro breasts, multiple breasts,obese,extra arms, extra eyes,extra ears,severed arm, bad arm, asymmetrical eyebrows,big mouth,.
CR SDXL Aspect Ratio-aspect_ratio
4:3 landscape 1152x896
KSamplerAdvanced-noise_seed
154389187561417
CR SDXL Aspect Ratio-batch_size
4
KSamplerAdvanced-sampler_name
uni_pc_bh2
KSamplerAdvanced-scheduler
sgm_uniform