Bulma Dragonball. You can change face with embedding on adetailer face. All images are generated with A1111 on PC. Work better with simple negative prompt (3 embeddings) and detailed positive prompt. Tested with my SD1.5 model available on my TA account.
SD1.5 Weight 0.95-1.0 CFG 7.0
IMPORTANT: All my models work only if the trigger words and the recommended negative and positive prompts and embeddings are used. If you have a different result from the images, it is because you have not used the recommended settings. Too many loras and/or embeddings can ruin the model's result. To have images like the ones I made, use ONLY the recommended settings. Thanks.
SD Negative prompt : (CyberRealistic_Negative-neg), (worst quality:2), (low quality:2), (bad-hands-5, lowres, bad anatomy, deformed, missing fingers, extra digit, fewer digits, cropped,watermark,username),(blurry:1.4) ,easynegative, unreal engine, (nipples)
You can choose two version:
SD Positive prompt Young: LORA, realistic, masterpiece, realistic, detailed, 8k, 1girl, beautiful photography of bulma, dragon ball, blue hair, parted bangs, hair ribbon, braided ponytail, pink shirt, belt, scarf, pink skirt, brown gloves, blue eyes,..
SD Positive prompt Woman: LORA, realistic, masterpiece, realistic, detailed, 8k, 1girl, beautiful photography of bulma, dragon ball, aqua hair, very short hair, earrings, jewelry, red dress, yellow scarf, short dress, sleeveless, blue eyes,,..
For perfect results, use only suggested embedding in negative prompt and suggested upscaler. Don't use with other loras and ng_deepnegative_v1_75t embedding (use only for anime or semirealistic) in negative prompt. In this way you have realistic body and skin detail.
Recommended for a better result: ADETAILER mediapipe face mesh with impaint 0.55
Setting : Sampling DPM Karras, HiresFix on, ITF-skinDiffDetail-Lite at 2x, Denoising 0.38, Upscale 2x, Sampling steps 35+, Resolution 512x768, Upscale 2x ITF-skinDiffDetail-Lite next passage.
Not for sell.
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