Chroma Genre LORA's - Post-Apocalyptic

This is a highly detailed CGI render depicting a post-apocalyptic interior, specifically a grand room within a once-opulent building.

The scene showcases a large, decaying room with high ceilings and ornate architectural details. The walls are constructed of brick and plaster, with remnants of decorative molding and paneling. The plaster is heavily damaged, peeling, and stained, revealing the brick beneath. Large sections of the wall are covered in grime and discoloration.

A set of double doors, arched at the top, leads to an exterior space. The doors are constructed of dark wood and are partially open, revealing a glimpse of overgrown vegetation and sunlight. To the right of the doors is a large, multi-paned window, also arched, with a similar view of the outside world. The window frames are ornate and show signs of weathering and decay.

The floor is covered in a thick layer of debris – broken bricks, chunks of plaster, shattered glass, and scattered leaves. A distinct track marks where something has been dragged across the floor. The floor itself appears to be made of stone or tile, heavily cracked and damaged.

The lighting is dramatic and atmospheric. The color palette is muted and desaturated, dominated by shades of grey, brown, and ochre.

There are no people or animals visible in the scene. The composition is centered on the doors and window, drawing the eye towards the exterior. The CGI render is shot from a low angle, slightly off-center, giving a sense of being within the room and looking outwards. The focus is generally sharp across the central portion of the image, with some blurring towards the edges and in the distant background.

The architectural style suggests a late 19th or early 20th-century building, possibly a mansion or a public building. Window styles are characteristic of this period – arched frames with multiple panes of glass.  The CGI rendering creates a convincingly realistic and immersive environment.