Parameter Settings
Network Module
LoRA
Use Base Model
🆕Flux Fusion V2 [3-4 steps] [AIO & UNET] [ALL GGUF • NF4 • FP8/FP16] - V2 fp8
Trigger words
Another Masked Rider
Image Processing Parameters
Repeat
20
Epoch
9
Save Every N Epochs
1
Training Parameters
Seed
-
Clip Skip
-
Text Encoder learning rate
0.00001
Unet learning rate
0.0001
LR Scheduler
constant
Optimizer
AdamW8bit
Network Dim
64
Network Alpha
32
Gradient Accumulation Steps
-
Label Parameters
Shuffle caption
-
Keep n tokens
-
Advanced Parameters
Noise offset
0.03
Multires noise discount
0.1
Multires noise iterations
10
conv_dim
-
conv_alpha
-
Batch Size
-
Sample Image Settings
Prompt
A cinematic front-facing shot, angled slightly from the side, capturing a lone tokusatsu hero inspired by Kamen Rider Kuuga walking slowly along the shoreline of a forgotten world. The camera distance is carefully adjusted to show the full silhouette from head to toe — no cropping, all limbs fully visible, maintaining perfect proportion and harmonious composition lines. The hero’s dynamic pose follows the natural rhythm of the scene, showing determination with a calm, forward stride. His head is slightly bowed, glowing eyes fixed ahead, and a faint blush of honor glows across his masked cheeks — subtle yet full of pressure and unspoken resolve. This is a surreal battlefield bathed in the golden-orange hues of sunset, as the ocean wind brushes across the hero and the ruins beyond, and a dimensional sense of Other World tension hangs in the air. The armor — a masterpiece of S.I.C-style tokusatsu design — fuses gothic, mythic elements with futuristic tech. The obsidian-black surface is layered with matte, charred panels, engraved crimson runes, and radiant fissures emitting ember-like glows. Silver and gold accents trim the armor edges, with red molten streaks and particle-charged blue elements woven into the seams. Each step releases a faint shockwave of scorched wind and floating embers from under his boots, reacting with the sand like pressure bursts of molten energy. As he moves, streaks of vaporized crimson light trail from his limbs — elemental wake traces representing residual lava pressure, symbolizing the unstable power held within his core. The transformation belt pulses with nucleus-blue and unstable lava-red glow, matching the fluctuating intensity of his eyes, while micro-runes orbit subtly around his body, leaving behind flickers of molten red particles. The air around him distorts slightly with residual thermal heat shimmer, subtly warping light and amplifying tension. Draped over his body is a regal, battle-worn jubah — a twin-layered cloak inspired by mythic heroes. The outer surface is volcanic black, lined with abyssal purple threads and tech-circuit blue highlights. The inner lining glows with ghostly crimson and lava-orange energy. Gold ornamental runes are etched along the sides, glowing faintly with ancient energy like sacred scripts woven into fabric. As the hero walks, the cloak emits brief pulses of elemental wind and flickering ember-trails in the torn hem, reacting to each shift in his posture. The lower fabric glows subtly near torn edges with residual ash particles and ember threads — as if the fabric remembers every battlefield. The cloak splits down the middle and sways naturally, its weight causing a slow, heavy flutter that obeys gravity and wind. Silver-edged hems are tattered and torn — a silent testament to countless battles and haunting memories. With each step along the sand, the cloak flares like wings of shadow and fire, adding presence, intimidation, and nobility in equal measure. The surrounding beach is a post-apocalyptic ruin, scattered with broken concrete walls, rusted steel debris, shattered armor fragments, and long-forgotten remnants of a devastating war. Tall grasses and seaweed grow through cracks in the earth, but are now infused with elemental decay — glowing faint green or scorched orange where corrupted magic lingers. The shallow water he walks beside ripples unnaturally in his presence, glowing faintly beneath him with dark red-orange distortion — as though reacting to his elemental aura. Above the distorted surface, his reflection no longer mirrors him exactly; it shows a darker, more monstrous version, distorted with warped horns, spiked armor, and chaotic runes — an embodiment of his sealed inner darkness. This duality deepens the emotional charge of the scene. Lighting in the environment is masterfully composed: golden-orange low sunlight from the side creates long, sideways shadows. Lens flares glint off polished armor surfaces. Volumetric lighting filters through fog, with rays slicing across wreckage and hitting elemental particles suspended in the air. The hero’s own shadow falls heavily onto cracked sand and shallow tide — but his elemental trail extends behind him: a fused glow of ash, lava, corrupted blue, and residual golden light. The sky behind him is layered with sunset haze, light scattering through thick humidity, creating cinematic rays that wrap the world in a solemn radiance. This entire moment is rendered with ultra-detailed, absurd-resolution clarity, enhanced by dynamic particle FX, ember debris, energy ribbon trails, atmospheric haze, chain physics, and post-battle smoke. The environment is charged with ancient tension and cinematic silence. His movement is captured in a perfect still — mid-stride, mid-sway, full-body, no cropping — immersed in hyper-real depth of field, sharp focus, thick dramatic shadow, glowing backlight, and photorealistic composition. It is a moment suspended between myth and memory, burden and legacy, flame and silence. dynamic pose, free style dynamic pose, free dynamic pose, dynamic pose following the plot