Magic VFX Effects - 1.0

(high-quality anime-style:1.4), (sci-fi techno-magical aesthetic:1.3), (neon illumination focused on action), (intense energy lighting from cannon), (no ambient beams, no floating effects),  
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(cybernetic male warrior mid-attack:1.5), (right arm transformed into energy buster), (single laser blast projected directly from buster muzzle), (arm extended forward, cannon discharging in a straight horizontal line), (no energy balls),  
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(male cyborg with armored body), (compact futuristic armor with embedded conduits), (left arm pulled back, supporting stance), (right leg braced forward, body turned with recoil),  
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(determined expression with glowing eyes:1.3), (jaw clenched, eyebrows furrowed), (light from cannon reflecting on face), (tech details glowing on side of head),  
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(short angular synthetic hair), (wind-blown backwards from recoil), (hair tips highlighted by cannon light),  
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(sleek armored suit), (boots wide and heavy at base, megaman style), (right arm shaped into buster weapon), (pulsing energy rings along forearm), (no glyphs),  
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(single powerful laser emitted from arm cannon), (glowing pulse rings rotating near barrel), (aura loops of light forming around beam path), (distortion ripples surrounding the discharge), (beam is thin, precise and linear),  
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(attack stance with right foot forward:1.4), (torso twisted for power balance), (cape or cloth pushed back by energy pressure), (blast trail straight and focused),  
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(dynamic side angle from below), (beam exiting cannon and cutting through frame), (pulse rings only near arm and beam path), (clean glow focused only on shot line),  
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(scattered energy residue on battlefield), (burned terrain along laser path), (light scattering near beam, no ambient magic), buster_laser_core, directed_cannon_attack, vfx_magic,m3g4m4n_style